Borderlands 4 PC: NVIDIA’s optimal settings mapped for 1080p–4K

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Borderlands 4 PC: NVIDIA’s optimal settings mapped for 1080p–4K
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As Borderlands 4 lands on PC, 2K has shared early guidance on graphics tuning and expected performance. The studio set clear targets for baseline and recommended hardware, while NVIDIA provided detailed “Optimal Settings” charts spanning 1080p, 1440p and 4K across multiple GeForce generations. The guidance leans on DLSS and, where available, DLSS Frame Generation to stabilize frame rates. Shaders will recompile after any graphics change – the team advises playing for at least 15 minutes before judging performance shifts. NVIDIA also references its current Game Ready Driver version 581.29.

Baseline PC targets

NVIDIA Optimal Settings chart for Borderlands 4 with a character aiming from a red vehicle in the foreground
NVIDIA Optimal Settings chart for Borderlands 4 with a character aiming from a red vehicle in the foreground
  • Minimum PC specs – 1080p at 30 FPS using the Low preset.
  • Recommended PC specs – 1440p at 60 FPS using the Medium preset.

These targets frame the in-game presets that players should expect to use for smooth performance on entry-level and mid-range configurations.

Borderlands 4 NVIDIA Optimal Settings chart with a character in action on a futuristic vehicle in the foreground
Borderlands 4 NVIDIA Optimal Settings chart with a character in action on a futuristic vehicle in the foreground

What NVIDIA’s charts recommend

NVIDIA’s per-GPU recommendations emphasize DLSS and Reflex across the board, with Frame Generation available on GeForce RTX 40‑ and 50‑series. DLSS preset choices generally scale with resolution – Quality at 1080p, Balanced at 1440p, and Performance at 4K – with select exceptions noted below. Reflex is consistently set to On.

NVIDIA Optimal Settings table for Borderlands 4, detailing graphics settings for various PC configurations
NVIDIA Optimal Settings table for Borderlands 4, detailing graphics settings for various PC configurations

1080p overview – 30 to 60+ FPS

  • 30 FPS tier – RTX 2070, RTX 2080 Ti, RTX 3050 8 GB using DLSS Quality, Low to Medium visuals; Frame Generation not available.
  • 60 FPS tier – RTX 3060 Ti, RTX 3070 Ti on DLSS Quality, Medium to High visuals; FG not available.
  • 60+ FPS tier (30‑series high‑end) – RTX 3080 12 GB, RTX 3090 Ti on DLSS Quality, High to Very High textures/effects; FG not available.
  • 60+ FPS tier (40‑series) – RTX 4060 Ti, RTX 4070 Ti Super, RTX 4080 Super, RTX 4090 on DLSS Quality with Frame Generation On (Multi‑Frame Generation 2x), settings from Medium up to Very High depending on GPU.
  • 60+ FPS tier (50‑series) – RTX 5050, RTX 5060, RTX 5060 Ti, RTX 5070, RTX 5070 Ti, RTX 5080, RTX 5090 on DLSS Quality with Frame Generation On (Multi‑Frame Generation 4x), visuals ranging from Medium to Very High by model.
NVIDIA Optimal Settings table for Borderlands 4, detailing graphics settings and performance expectations
NVIDIA Optimal Settings table for Borderlands 4, detailing graphics settings and performance expectations

1440p overview – from 30+ to 60+ FPS

  • 30+ FPS entry – RTX 3070 Ti on DLSS Balanced, a Low/Medium mix.
  • 60 FPS target – RTX 3080 12 GB on DLSS Balanced, Medium/High settings.
  • 60+ FPS (30‑series flagship) – RTX 3090 Ti on DLSS Balanced, Very High textures and higher volumetrics; AF up to x16.
  • 60+ FPS (40‑series) – RTX 4060 Ti, RTX 4070 Ti Super, RTX 4080 Super, RTX 4090 on DLSS Balanced with Frame Generation On (2x), scaling from Low to Very High by GPU.
  • 60‑60+ FPS (50‑series) – RTX 5060, RTX 5060 Ti, RTX 5070, RTX 5070 Ti, RTX 5080, RTX 5090 with Frame Generation On (4x); most use DLSS Balanced, while RTX 5090 employs DLSS Quality at this resolution.
NVIDIA Optimal Settings chart for Borderlands 4, detailing graphics settings for various GPU configurations
NVIDIA Optimal Settings chart for Borderlands 4, detailing graphics settings for various GPU configurations

4K overview – 60 to 60+ FPS

  • 60 FPS (30‑series flagship) – RTX 3090 Ti on DLSS Performance, a Medium/Low mix; FG not available.
  • 60 FPS (upper 40‑series) – RTX 4070 Ti Super with DLSS Performance and Frame Generation On (2x), Low/Medium visuals.
  • 60+ FPS (top 40‑series) – RTX 4080 Super, RTX 4090 on DLSS Performance with Frame Generation On (2x), Medium to Very High settings depending on card.
  • 60+ FPS (50‑series) – RTX 5070 Ti, RTX 5080, RTX 5090 on DLSS Performance with Frame Generation On (4x); visual quality ranges from Medium to Very High by model tier.
NVIDIA Optimal Settings chart for Borderlands 4, detailing graphics settings for various resolutions and GPUs
NVIDIA Optimal Settings chart for Borderlands 4, detailing graphics settings for various resolutions and GPUs

Read also our article: Borderlands 4 PC performance targets explained: 1080p to 4K

Practical notes for tweaking

  • Shader recompilation – after changing graphics settings, shaders will rebuild; play at least 15 minutes to see the new performance baseline.
  • Driver context – NVIDIA’s charts reference Game Ready Driver 581.29.
  • Reflex – enabled in all listed configurations to reduce system latency.

At‑a‑glance performance matrix

The table below condenses the targets by resolution, typical DLSS mode, and representative GPUs that meet the stated frame rates based on NVIDIA’s charts. Use it as a quick anchor before fine‑tuning individual options.

Table – Summary of target settings by resolution

Bottom line for PC players

Borderlands 4’s PC targets are straightforward: aim for the Low preset at 1080p‑30 or Medium at 1440p‑60, then layer in NVIDIA’s DLSS and Frame Generation guidance to climb higher. The official charts show that 20‑ and 30‑series cards rely on DLSS without Frame Generation, while 40‑ and 50‑series parts use FG to secure 60‑plus FPS across resolutions. Make a change, let shaders recompile, and only then judge whether to nudge visuals up or down.

Meet the Author

Daniel Togman

Editor-in-Chief & Gaming Analyst at TopGame.blog

Daniel Togman is a gamer with an editor’s eye (and an editor with a gamer’s heart). As Editor-in-Chief of TopGame.blog, he makes sure every review, guide, and insight hits with honesty, clarity, and a bit of flair. Years in content creation and gaming journalism taught him one thing: readers don’t want fluff — they want the real stuff. And that’s exactly what he delivers.

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