All PC requirements for Borderlands 4 – specs, settings, accessibility
Gearbox has published a comprehensive rundown of Borderlands 4 on PC – from baseline and recommended hardware to the full graphics menu and the game’s accessibility options. The studio outlines performance targets tied to settings presets and lists every toggle available at launch. The information below comes directly from the official announcement and is intended to help players prepare their rigs ahead of release. Promotional content has been removed to keep the focus on factual details.
Minimum and recommended PC specs – targets and hardware

The developer defines clear performance targets for two configurations. Minimum specs are aimed at 1080p @ 30FPS on Low Preset, while the recommended setup targets 1440p @ 60FPS on Medium Preset. Both configurations require a 64-bit OS and a solid-state drive.
Borderlands 4 PC requirements (official targets and parts)

The table summarizes the exact components and requirements as listed by the studio. Storage needs and operating system support are included for both tiers.
PC graphics settings – full list
The PC version includes a granular settings menu. Below is the complete list of options the studio published, covering basic display behavior, upscaling, environment detail, and post-processing controls. Ultrawide monitors are supported for field of view adjustments.
Basic
- General:
- Display Mode: Fullscreen, Windowed Fullscreen, Windowed
- Resolution (Varies by setup)
- Display Stats: None, FPS, All
- Limit Frame Rate: Off, On
- Custom FPS Limit (Varies by setup)
Advanced
- General:
- Graphics Preset: Low, Medium, High, Very High, Badass
- Anti-Aliasing: Disabled, Enabled
- Upscaling Method: Disabled, DLSS, FSR, TSR, XeSS
- Upscaling Quality: Ultra Performance, Performance, Balanced, Quality, Full Resolution
- Spatial Upscaling Quality: Performance, Balanced, Quality, Ultra Quality, Disabled
- Scene Capture Quality: Low, High, Full Resolution
- Frame Generation: Off, On
- NVIDIA Reflex Low Latency: Off, On, Boost
- HLOD Loading Range: Near, Medium, Far
- Geometry Quality: Low, Medium, High
- Texture Quality: Low, Medium, High, Very High
- Textures Streaming Speed: Medium, High, Very High
- Anisotropic Filtering Quality: Off, x1, x2, x4, x8, x16
- Foliage Density: Off, Very Low, Low, Medium, High, Very High
- Volumetric Fog: Low, Medium, High, Very High
- Volumetric Cloud: Low, Medium, High, Very High
- Shadow Quality: Low, Medium, High, Very High
- Directional Shadow Quality: Low, Medium, High, Very High
- Volumetric Cloud Shadows: Disabled, Enabled
- Lighting Quality: Low, Medium, High, Very High
- Reflections Quality: Low, Medium, High, Very High
- Shading Quality: Low, Medium, High
- Post-Process Quality: Low, Medium, High, Very High
- Motion Blur Amount
- Motion Blur Quality: Off, Low, Medium, High, Very High
Accessibility features – menu overview
The game includes a dedicated Accessibility menu. The options below cover subtitles, color presets for various color vision deficiencies, audio adjustments, and movement modifiers.
Basic
- Subtitles:
- Show Subtitles: Off, On
- Subtitle Text Size: Normal, Large, Extra Large
- Force Bold Text: Off, On
- Subtitle Color: White, Orange, Yellow, Pink, Light Blue, Green
- Subtitle Background: Off, On
- Subtitle Background Opacity: Off, Low, Medium, High, Full
- Toggle Speaker Identify: Off, On
- Speaker Identify Color: White, Orange, Yellow, Pink, Light Blue, Green
Audio & Visuals
- General:
- Menu Text Scaling: Off, Size 1, Size 2
- Damage Numbers: Off, On
- Force Mono (converts all game audio to mono): Off, On
- Mix Preset: Bass Reduction (Vestibular), Ear Fatigue Reduction, Hyperacusis Relief, Misophonia Relief, Sensory Comfort, Tinnitus Relief General, Tinnitus Relief Targeted, 80 Hz Notch
- Color Preset:
- Default
- Green/Red (recommended for those that experience Deuteranopia)
- Red/Green (recommended for those that experience Protanopia)
- Blue/Yellow (may help those that experience Tritanopia)
Gameplay
- General:
- Map Zoom Speed (Adjust how quickly the Map zooms in and out)
- Enable Vibration: Off, On
- Enable Adaptive Triggers: Off, On
- Screen Shake Intensity
- Toggle Crouch: Off, On
- Toggle Sprint: Off, On
- Enable Dash: Off, On
- Camera Head-bob
- Grapple View Tilt: Off, On
- Mantle with Forward: Off, On
Additional options – difficulty, saving, remapping, audio
Beyond the Accessibility menu, the studio outlines core systems that affect challenge, persistence, input, and sound. Difficulty settings scale per player in co-op parties.
- Difficulty (set when creating a new character; scales individually in co-op):
- Easy: “Looking for a story.” Reduced damage, Elemental Affinities matter less
- Normal: “Looking for a balanced experience.”
- Hard: “Looking for a challenge.” Increased damage taken, increased Cash, Loot Quality is increased, Elemental Affinities matter more
- Main Volume Controls:
- Master Volume
- Music Volume
- Sound Effects Volume
- Dialog Volume
- Audio Preset: Hi Fi, Balanced, Compressed, Quiet Time, Colorful Realism, Voice Focus
- Menu Music Volume
- Game Music Volume
- Cinematic Music Volume
- Boss Music Trim
- Player Weapons Trim
- Explosions Trim
- User Interface Trim
- Outgoing Damage Trim
- Incoming Damage Trim
- Player Voice Volume
- Player Efforts Trim
- Player Callouts Trim
- Player Idle Lines Trim
- Combat Voice Volume
- Claptrap?
Final takeaway – what this means for PC players
The headline requirements are clear: a 64-bit OS, an SSD, and 100 GB of space are mandatory. Minimum targets 1080p-30 on Low with 8 CPU cores and 8 GB VRAM; recommended aims at 1440p-60 on Medium. With a deep slate of graphics and accessibility options, players can tailor performance, visuals, and comfort settings to their hardware and preferences.
- Display Mode: Fullscreen, Windowed Fullscreen, Windowed
- Resolution (Varies by setup)
- Display Stats: None, FPS, All
- Limit Frame Rate: Off, On
- Custom FPS Limit (Varies by setup)
Advanced
- General:
- Graphics Preset: Low, Medium, High, Very High, Badass
- Anti-Aliasing: Disabled, Enabled
- Upscaling Method: Disabled, DLSS, FSR, TSR, XeSS
- Upscaling Quality: Ultra Performance, Performance, Balanced, Quality, Full Resolution
- Spatial Upscaling Quality: Performance, Balanced, Quality, Ultra Quality, Disabled
- Scene Capture Quality: Low, High, Full Resolution
- Frame Generation: Off, On
- NVIDIA Reflex Low Latency: Off, On, Boost
- HLOD Loading Range: Near, Medium, Far
- Geometry Quality: Low, Medium, High
- Texture Quality: Low, Medium, High, Very High
- Textures Streaming Speed: Medium, High, Very High
- Anisotropic Filtering Quality: Off, x1, x2, x4, x8, x16
- Foliage Density: Off, Very Low, Low, Medium, High, Very High
- Volumetric Fog: Low, Medium, High, Very High
- Volumetric Cloud: Low, Medium, High, Very High
- Shadow Quality: Low, Medium, High, Very High
- Directional Shadow Quality: Low, Medium, High, Very High
- Volumetric Cloud Shadows: Disabled, Enabled
- Lighting Quality: Low, Medium, High, Very High
- Reflections Quality: Low, Medium, High, Very High
- Shading Quality: Low, Medium, High
- Post-Process Quality: Low, Medium, High, Very High
- Motion Blur Amount
- Motion Blur Quality: Off, Low, Medium, High, Very High
Accessibility features – menu overview
The game includes a dedicated Accessibility menu. The options below cover subtitles, color presets for various color vision deficiencies, audio adjustments, and movement modifiers.
Basic
- Subtitles:
- Show Subtitles: Off, On
- Subtitle Text Size: Normal, Large, Extra Large
- Force Bold Text: Off, On
- Subtitle Color: White, Orange, Yellow, Pink, Light Blue, Green
- Subtitle Background: Off, On
- Subtitle Background Opacity: Off, Low, Medium, High, Full
- Toggle Speaker Identify: Off, On
- Speaker Identify Color: White, Orange, Yellow, Pink, Light Blue, Green
Audio & Visuals
- General:
- Menu Text Scaling: Off, Size 1, Size 2
- Damage Numbers: Off, On
- Force Mono (converts all game audio to mono): Off, On
- Mix Preset: Bass Reduction (Vestibular), Ear Fatigue Reduction, Hyperacusis Relief, Misophonia Relief, Sensory Comfort, Tinnitus Relief General, Tinnitus Relief Targeted, 80 Hz Notch
- Color Preset:
- Default
- Green/Red (recommended for those that experience Deuteranopia)
- Red/Green (recommended for those that experience Protanopia)
- Blue/Yellow (may help those that experience Tritanopia)
Gameplay
- General:
- Map Zoom Speed (Adjust how quickly the Map zooms in and out)
- Enable Vibration: Off, On
- Enable Adaptive Triggers: Off, On
- Screen Shake Intensity
- Toggle Crouch: Off, On
- Toggle Sprint: Off, On
- Enable Dash: Off, On
- Camera Head-bob
- Grapple View Tilt: Off, On
- Mantle with Forward: Off, On
Additional options – difficulty, saving, remapping, audio
Beyond the Accessibility menu, the studio outlines core systems that affect challenge, persistence, input, and sound. Difficulty settings scale per player in co-op parties.
- Difficulty (set when creating a new character; scales individually in co-op):
- Easy: “Looking for a story.” Reduced damage, Elemental Affinities matter less
- Normal: “Looking for a balanced experience.”
- Hard: “Looking for a challenge.” Increased damage taken, increased Cash, Loot Quality is increased, Elemental Affinities matter more
- Main Volume Controls:
- Master Volume
- Music Volume
- Sound Effects Volume
- Dialog Volume
- Audio Preset: Hi Fi, Balanced, Compressed, Quiet Time, Colorful Realism, Voice Focus
- Menu Music Volume
- Game Music Volume
- Cinematic Music Volume
- Boss Music Trim
- Player Weapons Trim
- Explosions Trim
- User Interface Trim
- Outgoing Damage Trim
- Incoming Damage Trim
- Player Voice Volume
- Player Efforts Trim
- Player Callouts Trim
- Player Idle Lines Trim
- Combat Voice Volume
- Claptrap?
Final takeaway – what this means for PC players
The headline requirements are clear: a 64-bit OS, an SSD, and 100 GB of space are mandatory. Minimum targets 1080p-30 on Low with 8 CPU cores and 8 GB VRAM; recommended aims at 1440p-60 on Medium. With a deep slate of graphics and accessibility options, players can tailor performance, visuals, and comfort settings to their hardware and preferences.
- Custom FPS Limit (Varies by setup)
- General:
- Graphics Preset: Low, Medium, High, Very High, Badass
- Anti-Aliasing: Disabled, Enabled
- Upscaling Method: Disabled, DLSS, FSR, TSR, XeSS
- Upscaling Quality: Ultra Performance, Performance, Balanced, Quality, Full Resolution
- Spatial Upscaling Quality: Performance, Balanced, Quality, Ultra Quality, Disabled
- Scene Capture Quality: Low, High, Full Resolution
- Frame Generation: Off, On
- NVIDIA Reflex Low Latency: Off, On, Boost
- HLOD Loading Range: Near, Medium, Far
- Geometry Quality: Low, Medium, High
- Texture Quality: Low, Medium, High, Very High
- Textures Streaming Speed: Medium, High, Very High
- Anisotropic Filtering Quality: Off, x1, x2, x4, x8, x16
- Foliage Density: Off, Very Low, Low, Medium, High, Very High
- Volumetric Fog: Low, Medium, High, Very High
- Volumetric Cloud: Low, Medium, High, Very High
- Shadow Quality: Low, Medium, High, Very High
- Directional Shadow Quality: Low, Medium, High, Very High
- Volumetric Cloud Shadows: Disabled, Enabled
- Lighting Quality: Low, Medium, High, Very High
- Reflections Quality: Low, Medium, High, Very High
- Shading Quality: Low, Medium, High
- Post-Process Quality: Low, Medium, High, Very High
- Motion Blur Amount
- Motion Blur Quality: Off, Low, Medium, High, Very High
Accessibility features – menu overview
The game includes a dedicated Accessibility menu. The options below cover subtitles, color presets for various color vision deficiencies, audio adjustments, and movement modifiers.
Basic
- Subtitles:
- Show Subtitles: Off, On
- Subtitle Text Size: Normal, Large, Extra Large
- Force Bold Text: Off, On
- Subtitle Color: White, Orange, Yellow, Pink, Light Blue, Green
- Subtitle Background: Off, On
- Subtitle Background Opacity: Off, Low, Medium, High, Full
- Toggle Speaker Identify: Off, On
- Speaker Identify Color: White, Orange, Yellow, Pink, Light Blue, Green
Audio & Visuals
- General:
- Menu Text Scaling: Off, Size 1, Size 2
- Damage Numbers: Off, On
- Force Mono (converts all game audio to mono): Off, On
- Mix Preset: Bass Reduction (Vestibular), Ear Fatigue Reduction, Hyperacusis Relief, Misophonia Relief, Sensory Comfort, Tinnitus Relief General, Tinnitus Relief Targeted, 80 Hz Notch
- Color Preset:
- Default
- Green/Red (recommended for those that experience Deuteranopia)
- Red/Green (recommended for those that experience Protanopia)
- Blue/Yellow (may help those that experience Tritanopia)
Gameplay
- General:
- Map Zoom Speed (Adjust how quickly the Map zooms in and out)
- Enable Vibration: Off, On
- Enable Adaptive Triggers: Off, On
- Screen Shake Intensity
- Toggle Crouch: Off, On
- Toggle Sprint: Off, On
- Enable Dash: Off, On
- Camera Head-bob
- Grapple View Tilt: Off, On
- Mantle with Forward: Off, On
Additional options – difficulty, saving, remapping, audio
Beyond the Accessibility menu, the studio outlines core systems that affect challenge, persistence, input, and sound. Difficulty settings scale per player in co-op parties.
- Difficulty (set when creating a new character; scales individually in co-op):
- Easy: “Looking for a story.” Reduced damage, Elemental Affinities matter less
- Normal: “Looking for a balanced experience.”
- Hard: “Looking for a challenge.” Increased damage taken, increased Cash, Loot Quality is increased, Elemental Affinities matter more
- Main Volume Controls:
- Master Volume
- Music Volume
- Sound Effects Volume
- Dialog Volume
- Audio Preset: Hi Fi, Balanced, Compressed, Quiet Time, Colorful Realism, Voice Focus
- Menu Music Volume
- Game Music Volume
- Cinematic Music Volume
- Boss Music Trim
- Player Weapons Trim
- Explosions Trim
- User Interface Trim
- Outgoing Damage Trim
- Incoming Damage Trim
- Player Voice Volume
- Player Efforts Trim
- Player Callouts Trim
- Player Idle Lines Trim
- Combat Voice Volume
- Claptrap?
Read also our article: Borderlands 4’s SHiFT explained: crossplay, friends and matchmaking
Final takeaway – what this means for PC players
The headline requirements are clear: a 64-bit OS, an SSD, and 100 GB of space are mandatory. Minimum targets 1080p-30 on Low with 8 CPU cores and 8 GB VRAM; recommended aims at 1440p-60 on Medium. With a deep slate of graphics and accessibility options, players can tailor performance, visuals, and comfort settings to their hardware and preferences.
- Graphics Preset: Low, Medium, High, Very High, Badass
- Anti-Aliasing: Disabled, Enabled
- Upscaling Method: Disabled, DLSS, FSR, TSR, XeSS
- Upscaling Quality: Ultra Performance, Performance, Balanced, Quality, Full Resolution
- Spatial Upscaling Quality: Performance, Balanced, Quality, Ultra Quality, Disabled
- Scene Capture Quality: Low, High, Full Resolution
- Frame Generation: Off, On
- NVIDIA Reflex Low Latency: Off, On, Boost
- HLOD Loading Range: Near, Medium, Far
- Geometry Quality: Low, Medium, High
- Texture Quality: Low, Medium, High, Very High
- Textures Streaming Speed: Medium, High, Very High
- Anisotropic Filtering Quality: Off, x1, x2, x4, x8, x16
- Foliage Density: Off, Very Low, Low, Medium, High, Very High
- Volumetric Fog: Low, Medium, High, Very High
- Volumetric Cloud: Low, Medium, High, Very High
- Shadow Quality: Low, Medium, High, Very High
- Directional Shadow Quality: Low, Medium, High, Very High
- Volumetric Cloud Shadows: Disabled, Enabled
- Lighting Quality: Low, Medium, High, Very High
- Reflections Quality: Low, Medium, High, Very High
- Shading Quality: Low, Medium, High
- Post-Process Quality: Low, Medium, High, Very High
- Motion Blur Amount
- Motion Blur Quality: Off, Low, Medium, High, Very High
- Subtitles:
- Show Subtitles: Off, On
- Subtitle Text Size: Normal, Large, Extra Large
- Force Bold Text: Off, On
- Subtitle Color: White, Orange, Yellow, Pink, Light Blue, Green
- Subtitle Background: Off, On
- Subtitle Background Opacity: Off, Low, Medium, High, Full
- Toggle Speaker Identify: Off, On
- Speaker Identify Color: White, Orange, Yellow, Pink, Light Blue, Green
Audio & Visuals
- General:
- Menu Text Scaling: Off, Size 1, Size 2
- Damage Numbers: Off, On
- Force Mono (converts all game audio to mono): Off, On
- Mix Preset: Bass Reduction (Vestibular), Ear Fatigue Reduction, Hyperacusis Relief, Misophonia Relief, Sensory Comfort, Tinnitus Relief General, Tinnitus Relief Targeted, 80 Hz Notch
- Color Preset:
- Default
- Green/Red (recommended for those that experience Deuteranopia)
- Red/Green (recommended for those that experience Protanopia)
- Blue/Yellow (may help those that experience Tritanopia)
Gameplay
- General:
- Map Zoom Speed (Adjust how quickly the Map zooms in and out)
- Enable Vibration: Off, On
- Enable Adaptive Triggers: Off, On
- Screen Shake Intensity
- Toggle Crouch: Off, On
- Toggle Sprint: Off, On
- Enable Dash: Off, On
- Camera Head-bob
- Grapple View Tilt: Off, On
- Mantle with Forward: Off, On
Additional options – difficulty, saving, remapping, audio
Beyond the Accessibility menu, the studio outlines core systems that affect challenge, persistence, input, and sound. Difficulty settings scale per player in co-op parties.
- Difficulty (set when creating a new character; scales individually in co-op):
- Easy: “Looking for a story.” Reduced damage, Elemental Affinities matter less
- Normal: “Looking for a balanced experience.”
- Hard: “Looking for a challenge.” Increased damage taken, increased Cash, Loot Quality is increased, Elemental Affinities matter more
- Main Volume Controls:
- Master Volume
- Music Volume
- Sound Effects Volume
- Dialog Volume
- Audio Preset: Hi Fi, Balanced, Compressed, Quiet Time, Colorful Realism, Voice Focus
- Menu Music Volume
- Game Music Volume
- Cinematic Music Volume
- Boss Music Trim
- Player Weapons Trim
- Explosions Trim
- User Interface Trim
- Outgoing Damage Trim
- Incoming Damage Trim
- Player Voice Volume
- Player Efforts Trim
- Player Callouts Trim
- Player Idle Lines Trim
- Combat Voice Volume
- Claptrap?
Final takeaway – what this means for PC players
The headline requirements are clear: a 64-bit OS, an SSD, and 100 GB of space are mandatory. Minimum targets 1080p-30 on Low with 8 CPU cores and 8 GB VRAM; recommended aims at 1440p-60 on Medium. With a deep slate of graphics and accessibility options, players can tailor performance, visuals, and comfort settings to their hardware and preferences.
- Show Subtitles: Off, On
- Subtitle Text Size: Normal, Large, Extra Large
- Force Bold Text: Off, On
- Subtitle Color: White, Orange, Yellow, Pink, Light Blue, Green
- Subtitle Background: Off, On
- Subtitle Background Opacity: Off, Low, Medium, High, Full
- Toggle Speaker Identify: Off, On
- Speaker Identify Color: White, Orange, Yellow, Pink, Light Blue, Green
- General:
- Menu Text Scaling: Off, Size 1, Size 2
- Damage Numbers: Off, On
- Force Mono (converts all game audio to mono): Off, On
- Mix Preset: Bass Reduction (Vestibular), Ear Fatigue Reduction, Hyperacusis Relief, Misophonia Relief, Sensory Comfort, Tinnitus Relief General, Tinnitus Relief Targeted, 80 Hz Notch
- Color Preset:
- Default
- Green/Red (recommended for those that experience Deuteranopia)
- Red/Green (recommended for those that experience Protanopia)
- Blue/Yellow (may help those that experience Tritanopia)
Gameplay
- General:
- Map Zoom Speed (Adjust how quickly the Map zooms in and out)
- Enable Vibration: Off, On
- Enable Adaptive Triggers: Off, On
- Screen Shake Intensity
- Toggle Crouch: Off, On
- Toggle Sprint: Off, On
- Enable Dash: Off, On
- Camera Head-bob
- Grapple View Tilt: Off, On
- Mantle with Forward: Off, On
Additional options – difficulty, saving, remapping, audio
Beyond the Accessibility menu, the studio outlines core systems that affect challenge, persistence, input, and sound. Difficulty settings scale per player in co-op parties.
- Difficulty (set when creating a new character; scales individually in co-op):
- Easy: “Looking for a story.” Reduced damage, Elemental Affinities matter less
- Normal: “Looking for a balanced experience.”
- Hard: “Looking for a challenge.” Increased damage taken, increased Cash, Loot Quality is increased, Elemental Affinities matter more
- Main Volume Controls:
- Master Volume
- Music Volume
- Sound Effects Volume
- Dialog Volume
- Audio Preset: Hi Fi, Balanced, Compressed, Quiet Time, Colorful Realism, Voice Focus
- Menu Music Volume
- Game Music Volume
- Cinematic Music Volume
- Boss Music Trim
- Player Weapons Trim
- Explosions Trim
- User Interface Trim
- Outgoing Damage Trim
- Incoming Damage Trim
- Player Voice Volume
- Player Efforts Trim
- Player Callouts Trim
- Player Idle Lines Trim
- Combat Voice Volume
- Claptrap?
Final takeaway – what this means for PC players
The headline requirements are clear: a 64-bit OS, an SSD, and 100 GB of space are mandatory. Minimum targets 1080p-30 on Low with 8 CPU cores and 8 GB VRAM; recommended aims at 1440p-60 on Medium. With a deep slate of graphics and accessibility options, players can tailor performance, visuals, and comfort settings to their hardware and preferences.
- Menu Text Scaling: Off, Size 1, Size 2
- Damage Numbers: Off, On
- Force Mono (converts all game audio to mono): Off, On
- Mix Preset: Bass Reduction (Vestibular), Ear Fatigue Reduction, Hyperacusis Relief, Misophonia Relief, Sensory Comfort, Tinnitus Relief General, Tinnitus Relief Targeted, 80 Hz Notch
- Color Preset:
- Default
- Green/Red (recommended for those that experience Deuteranopia)
- Red/Green (recommended for those that experience Protanopia)
- Blue/Yellow (may help those that experience Tritanopia)
Gameplay
- General:
- Map Zoom Speed (Adjust how quickly the Map zooms in and out)
- Enable Vibration: Off, On
- Enable Adaptive Triggers: Off, On
- Screen Shake Intensity
- Toggle Crouch: Off, On
- Toggle Sprint: Off, On
- Enable Dash: Off, On
- Camera Head-bob
- Grapple View Tilt: Off, On
- Mantle with Forward: Off, On
Additional options – difficulty, saving, remapping, audio
Beyond the Accessibility menu, the studio outlines core systems that affect challenge, persistence, input, and sound. Difficulty settings scale per player in co-op parties.
- Difficulty (set when creating a new character; scales individually in co-op):
- Easy: “Looking for a story.” Reduced damage, Elemental Affinities matter less
- Normal: “Looking for a balanced experience.”
- Hard: “Looking for a challenge.” Increased damage taken, increased Cash, Loot Quality is increased, Elemental Affinities matter more
- Main Volume Controls:
- Master Volume
- Music Volume
- Sound Effects Volume
- Dialog Volume
- Audio Preset: Hi Fi, Balanced, Compressed, Quiet Time, Colorful Realism, Voice Focus
- Menu Music Volume
- Game Music Volume
- Cinematic Music Volume
- Boss Music Trim
- Player Weapons Trim
- Explosions Trim
- User Interface Trim
- Outgoing Damage Trim
- Incoming Damage Trim
- Player Voice Volume
- Player Efforts Trim
- Player Callouts Trim
- Player Idle Lines Trim
- Combat Voice Volume
- Claptrap?
Final takeaway – what this means for PC players
The headline requirements are clear: a 64-bit OS, an SSD, and 100 GB of space are mandatory. Minimum targets 1080p-30 on Low with 8 CPU cores and 8 GB VRAM; recommended aims at 1440p-60 on Medium. With a deep slate of graphics and accessibility options, players can tailor performance, visuals, and comfort settings to their hardware and preferences.
- Default
- Green/Red (recommended for those that experience Deuteranopia)
- Red/Green (recommended for those that experience Protanopia)
- Blue/Yellow (may help those that experience Tritanopia)
- General:
- Map Zoom Speed (Adjust how quickly the Map zooms in and out)
- Enable Vibration: Off, On
- Enable Adaptive Triggers: Off, On
- Screen Shake Intensity
- Toggle Crouch: Off, On
- Toggle Sprint: Off, On
- Enable Dash: Off, On
- Camera Head-bob
- Grapple View Tilt: Off, On
- Mantle with Forward: Off, On
Additional options – difficulty, saving, remapping, audio
Beyond the Accessibility menu, the studio outlines core systems that affect challenge, persistence, input, and sound. Difficulty settings scale per player in co-op parties.
- Difficulty (set when creating a new character; scales individually in co-op):
- Easy: “Looking for a story.” Reduced damage, Elemental Affinities matter less
- Normal: “Looking for a balanced experience.”
- Hard: “Looking for a challenge.” Increased damage taken, increased Cash, Loot Quality is increased, Elemental Affinities matter more
- Main Volume Controls:
- Master Volume
- Music Volume
- Sound Effects Volume
- Dialog Volume
- Audio Preset: Hi Fi, Balanced, Compressed, Quiet Time, Colorful Realism, Voice Focus
- Menu Music Volume
- Game Music Volume
- Cinematic Music Volume
- Boss Music Trim
- Player Weapons Trim
- Explosions Trim
- User Interface Trim
- Outgoing Damage Trim
- Incoming Damage Trim
- Player Voice Volume
- Player Efforts Trim
- Player Callouts Trim
- Player Idle Lines Trim
- Combat Voice Volume
- Claptrap?
Final takeaway – what this means for PC players
The headline requirements are clear: a 64-bit OS, an SSD, and 100 GB of space are mandatory. Minimum targets 1080p-30 on Low with 8 CPU cores and 8 GB VRAM; recommended aims at 1440p-60 on Medium. With a deep slate of graphics and accessibility options, players can tailor performance, visuals, and comfort settings to their hardware and preferences.
- Map Zoom Speed (Adjust how quickly the Map zooms in and out)
- Enable Vibration: Off, On
- Enable Adaptive Triggers: Off, On
- Screen Shake Intensity
- Toggle Crouch: Off, On
- Toggle Sprint: Off, On
- Enable Dash: Off, On
- Camera Head-bob
- Grapple View Tilt: Off, On
- Mantle with Forward: Off, On
- Difficulty (set when creating a new character; scales individually in co-op):
- Easy: “Looking for a story.” Reduced damage, Elemental Affinities matter less
- Normal: “Looking for a balanced experience.”
- Hard: “Looking for a challenge.” Increased damage taken, increased Cash, Loot Quality is increased, Elemental Affinities matter more
- Main Volume Controls:
- Master Volume
- Music Volume
- Sound Effects Volume
- Dialog Volume
- Audio Preset: Hi Fi, Balanced, Compressed, Quiet Time, Colorful Realism, Voice Focus
- Menu Music Volume
- Game Music Volume
- Cinematic Music Volume
- Boss Music Trim
- Player Weapons Trim
- Explosions Trim
- User Interface Trim
- Outgoing Damage Trim
- Incoming Damage Trim
- Player Voice Volume
- Player Efforts Trim
- Player Callouts Trim
- Player Idle Lines Trim
- Combat Voice Volume
- Claptrap?
Final takeaway – what this means for PC players
The headline requirements are clear: a 64-bit OS, an SSD, and 100 GB of space are mandatory. Minimum targets 1080p-30 on Low with 8 CPU cores and 8 GB VRAM; recommended aims at 1440p-60 on Medium. With a deep slate of graphics and accessibility options, players can tailor performance, visuals, and comfort settings to their hardware and preferences.
- Easy: “Looking for a story.” Reduced damage, Elemental Affinities matter less
- Normal: “Looking for a balanced experience.”
- Hard: “Looking for a challenge.” Increased damage taken, increased Cash, Loot Quality is increased, Elemental Affinities matter more
- Main Volume Controls:
- Master Volume
- Music Volume
- Sound Effects Volume
- Dialog Volume
- Audio Preset: Hi Fi, Balanced, Compressed, Quiet Time, Colorful Realism, Voice Focus
- Menu Music Volume
- Game Music Volume
- Cinematic Music Volume
- Boss Music Trim
- Player Weapons Trim
- Explosions Trim
- User Interface Trim
- Outgoing Damage Trim
- Incoming Damage Trim
- Player Voice Volume
- Player Efforts Trim
- Player Callouts Trim
- Player Idle Lines Trim
- Combat Voice Volume
- Claptrap?
Final takeaway – what this means for PC players
The headline requirements are clear: a 64-bit OS, an SSD, and 100 GB of space are mandatory. Minimum targets 1080p-30 on Low with 8 CPU cores and 8 GB VRAM; recommended aims at 1440p-60 on Medium. With a deep slate of graphics and accessibility options, players can tailor performance, visuals, and comfort settings to their hardware and preferences.
- Master Volume
- Music Volume
- Sound Effects Volume
- Dialog Volume
- Audio Preset: Hi Fi, Balanced, Compressed, Quiet Time, Colorful Realism, Voice Focus
- Menu Music Volume
- Game Music Volume
- Cinematic Music Volume
- Boss Music Trim
- Player Weapons Trim
- Explosions Trim
- User Interface Trim
- Outgoing Damage Trim
- Incoming Damage Trim
- Player Voice Volume
- Player Efforts Trim
- Player Callouts Trim
- Player Idle Lines Trim
- Combat Voice Volume
- Claptrap?
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