BCX 2025 recap: winners crowned, AoT crossover dated, 2026 plans

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BCX 2025 recap: winners crowned, AoT crossover dated, 2026 plans
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BCX 2025 wrapped in Atlanta after three days of matches and reveals, setting the stage for Brawlhalla’s next year. The event confirmed new content landing December 3, teased a kaiju-inspired 68th Legend for 2026, and detailed competitive features headed to live servers. The esports bracket delivered decisive results across 1v1 and 2v2, while development updates focused on balance experiments and ranked improvements. Below – the key outcomes and what they mean for players.

Esports results: champions and prize pool

The BCX 2025 tournament showcased top-level 1v1 and 2v2 play with a $200,000 prize pool. Zen and Hideaway secured the Doubles Champions title, while MarckiemooBH took the Singles crown. These results cap the November 21-23 finale and frame the competitive meta heading into 2026.

Attack on Titan crossover – December 3

Brawlhalla’s next crossover brings Eren, Mikasa, and Levi into the roster on December 3. The event includes Legend Crossovers, Emojis, and additional themed content tied to Attack on Titan. It continues Brawlhalla’s run of franchise collaborations, adding recognizable faces without altering core mechanics.

68th Legend teased for 2026

A new Legend arrives in 2026 – a darkheart monster inspired by kaiju that wields Katars and a Rocket Lance. More specifics are slated for January 2026. The weapon pairing suggests fast, combo-oriented pressure with burst displacement, but full kit details remain under wraps.

Brawlhalla: The Card Game – first gameplay revealed

For the series’ tenth anniversary, the team previewed a tabletop adaptation. The rules center on familiar rhythms: choose a Legend, apply pressure with Light Attacks, secure KOs with Heavy Attacks, and use Knockback to finish opponents. The design aims for quick rounds and accessible strategy mirroring the video game’s flow.

10th anniversary animated short

An anniversary short packed with easter eggs marked the franchise’s ten-year milestone. It serves as a nod to community history and reinforces the long-term roadmap outlined at BCX 2025.

Guilds Phase 2 – competitive play starts December 3

Guilds Phase 2 goes live on December 3, introducing competitive ladders for Guilds. Rankings reset weekly and reflect the Guild Points your team accumulates. Points are earned in two ways:

  • Guild Missions – weekly co-op objectives completed by members
  • Guild Battles – full-team versus full-team matchups between Guilds

Phase 3 is planned for 2026, with details to follow.

Stats rework – community testing through 2026

The development team plans extensive experiments around Dexterity and Speed throughout 2026. Early concepts under consideration may include Dexterity influencing how long a Legend holds a weapon before disarm, and Speed affecting dash behavior. These are described as experimental and will be tested iteratively with player feedback.

2026 features on the horizon

  • In-game tournaments – a new system designed for all skill levels, from onboarding to high-tier competition
  • Signature Attack wall variants – select Signatures gain wall-specific versions to reduce dropped interactions
  • Ranked 2v2 solo queue – testing planned in 2026 to support duo ranked play without premade teams

Key dates and features

Here is a quick reference for the timeline announced at BCX 2025. It consolidates confirmed dates and windows so players can track what lands when.

November 21-23, 2025 BCX 2025 held in Atlanta; tournament finals and reveals
December 3, 2025 Attack on Titan crossover event
December 3, 2025 Guilds Phase 2 – competitive leaderboards and weekly resets
January 2026 More details on the 68th Legend
2026 Stats rework experiments (Dexterity and Speed)
2026 In-game tournaments; Signature wall variants; Ranked 2v2 solo queue testing

Read also our article: Default Game Profiles land on ROG Xbox Ally – here’s what changes

Why it matters

BCX 2025 set a clear gameplay-first roadmap – immediate crossover content, a defined Guilds competitive loop, and systemic testing for core stats. For players, it means new modes to compete, refined balance, and a steady cadence of updates through 2026.

Meet the Author

Daniel Togman

Editor-in-Chief & Gaming Analyst at TopGame.blog

Daniel Togman is a gamer with an editor’s eye (and an editor with a gamer’s heart). As Editor-in-Chief of TopGame.blog, he makes sure every review, guide, and insight hits with honesty, clarity, and a bit of flair. Years in content creation and gaming journalism taught him one thing: readers don’t want fluff — they want the real stuff. And that’s exactly what he delivers.

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