CD PROJEKT’s Q3 jump as Cyberpunk 2077 clears 35 million sales
CD PROJEKT closed the third quarter of 2025 with strong growth across key metrics, driven largely by its back catalogue – especially Cyberpunk 2077 and the Phantom Liberty expansion. The company reported higher game sales on existing platforms, further amplified by a mid-year push into subscriptions and new hardware. During the period, Cyberpunk 2077 surpassed 35 million units sold. Management highlighted improved profitability and healthy cash generation, enabling continued investment in future projects.
Key numbers for Q3 2025
The company’s latest quarter shows a sharp step-up in revenue and earnings alongside robust cash flow. Below is a concise snapshot of the headline metrics and how they stack up year-over-year.
Table – CD PROJEKT Q3 2025 headline metrics
| Sales revenues | 349 million PLN – up 53% year-over-year |
| Consolidated net earnings | 193 million PLN – 2.5-fold increase year-over-year |
| Net profitability | 55% |
| Investments in future releases | 118 million PLN |
| Operating cash flow (Q3) | 237 million PLN positive |
| Liquidity (end of September) | 1.408 billion PLN in cash, bank deposits and liquid T-bonds |
| Cyberpunk 2077 total sales | Over 35 million units |
Cyberpunk 2077 momentum and platform expansion
CD PROJEKT attributes the revenue jump to continued strong performance of Cyberpunk 2077 and Phantom Liberty across existing platforms. The base edition of Cyberpunk 2077 joined PlayStation Plus Extra and Premium in July 2025, and the game expanded to Nintendo Switch 2 and Mac devices. Together, these moves sustained high engagement and pushed the title beyond the 35 million sales threshold.
Executive commentary
“We are very happy and satisfied with the fact that – despite the passage of time – Cyberpunk 2077 remains such a well performing title and continues to attract new players. Sales of the game have exceeded 35 million copies, which testifies to the franchise’s enduring power and enables us to be even more audacious about charting its future” – Michał Nowakowski, Joint CEO of CD PROJEKT.
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“This 2.5-fold improvement in the Group’s net earnings, along with our overall net profitability, which reached 55% in the third quarter, proves the effectiveness of our games’ lifecycle, which supports sales. Owing to strong cash flows from our core business, we are able to make bold investments in future projects, and continue developing our Boston team, which will power our further growth” – Piotr Nielubowicz, CFO of CD PROJEKT.
Cash flow, dividends and investment capacity
Operating activities generated 237 million PLN in positive cash flow during the quarter. Despite paying nearly 100 million PLN in dividends, executing a share buy-back and committing 118 million PLN to future releases, the Group ended September with 1.408 billion PLN in liquid assets. Management underscores that this cash position supports ongoing development – including the company’s Boston team – and provides headroom for future projects.
Why it matters for players
The bottom line – CD PROJEKT’s Q3 shows that long-tail support and platform reach can keep a flagship game in the spotlight well beyond launch. For players, the sustained momentum around Cyberpunk 2077 signals continued ecosystem support and a confident path toward the franchise’s next chapter.
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