Control Resonant Showcases Warped Manhattan in First Full Demo
Remedy Entertainment has released the first full gameplay footage of CONTROL Resonant, running on PlayStation 5 Pro. The video follows protagonist Dylan Faden tracking a powerful Resonant enemy in the West Incursion Zone of Manhattan – a district reshaped by forces that are actively tearing reality apart. The footage highlights a twisted Manhattan built around large, discrete play spaces and optional content. It also spotlights areas called Gravity Anomalies, where gravity and orientation can flip entirely. Additional context comes via a PlayStation Blog post by Sergey Mohov, Lead Gameplay Designer at Remedy Entertainment.
What the New Gameplay Shows
The slice is set inside the West Incursion Zone, a section of Manhattan transformed by otherworldly resonance. As environments distort, Dylan’s supernatural toolkit is used to traverse spaces that no longer follow ordinary physics. The demo emphasizes navigation through unstable architecture and confrontations with a Resonant adversary while the city shifts in real time.
Remedy frames the setting as a dynamically warped New York, where Dylan’s abilities are critical for maintaining control amid rapidly changing traversal challenges and combat scenarios.
Exploration Built Around Large Zones
The studio outlines a structure that concentrates on breadth and discovery. According to the official materials, gameplay is organized around large, distinct, expansive zones designed to be revisited and explored from multiple angles.
- Side activities spread across major play spaces
- Hidden encounters that reward observation and route-finding
- Optional discoveries encouraging non-linear exploration
This approach suggests players will balance critical-path objectives with optional detours that unlock additional context and challenges.
Gravity Anomalies Redefine Movement
Among the standout mechanics are Gravity Anomalies – pockets where the world’s rules are suspended. In these zones, gravity and orientation shift entirely, forcing players to adapt combat, movement, and spatial reasoning. Dylan’s supernatural abilities are positioned as the means to navigate these distorted arenas, offering routes that wouldn’t exist in normal geometry.
Developer Context and Where to Watch
Lead Gameplay Designer Sergey Mohov outlines further details in a post on the PlayStation Blog. The new gameplay video is available here:
Release Plans, Platforms, and Partners
CONTROL Resonant is scheduled to launch in 2026. The game will be published by Remedy Entertainment, with Annapurna Pictures co-financing and co-producing as part of a strategic partnership.
Table – Platforms and Storefronts at Launch
Remedy has confirmed a broad platform rollout. The table below summarizes official availability and storefronts at release.
| Platform | Distribution |
| PlayStation 5 | PlayStation ecosystem |
| Xbox Series X|S | Xbox ecosystem |
| PC | Steam, Epic Games Store |
| Mac | Steam, App Store |
Read also our article: Borderlands 4 Targets 500,000 Co-Op Revives This Weekend
Final Take – Why This Matters
The new footage clarifies CONTROL Resonant’s core loop: zone-based exploration layered with optional content and physics-bending traversal. For players, that means a focus on discovery-driven play and movement-first combat challenges ahead of a multi-platform release in 2026.
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