Conquest descends on For Honor: Qiang Pass, events, test mode

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Conquest descends on For Honor: Qiang Pass, events, test mode
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For Honor closes out Year 9 with Season 4 – Conquest – a rollout centered on themes of dominion, dynasty, and control. The update introduces a converted Dominion map, Qiang Pass, a streamlined Starter Dominion test mode, and a run of throwback events. Seasonal progression returns via a new Battle Pass alongside a Legacy Pass focused on earlier cosmetics. Narrative beats focus on Wu-Lin infighting, with a new Tiandi Hero skin for Prince Yi anchoring the story.

The season begins on December 4 and stretches into late January, with specific limited-time modes rotating throughout. Ubisoft frames Conquest as a bridge between competitive readability and approachability – new players get a safer on-ramp, while veterans receive a map designed with high-level feedback in mind.

Gameplay trailer for For Honor Year 9 Season 4, showcasing new maps, events, and characters in the Conquest theme.
Gameplay trailer for For Honor Year 9 Season 4, showcasing new maps, events, and characters in the Conquest theme.

Starter Dominion – a lighter, teaching-first variant

Starter Dominion offers a simplified take on the classic three-zone Dominion rule set. To reduce complexity, the mode removes Stamina, Revenge, and Feats. The aim is to help newcomers learn core positioning and objective play, while giving returning players a focused space to refine fundamentals.

The test will run twice: December 4-18 and January 29-February 12. Expect the same territorial tug-of-war – just without the layered systems that can overwhelm early matches.

Qiang Pass – first Wu-Lin Dominion map

Qiang Pass arrives as the first Dominion map set in the Wu-Lin faction. Ubisoft describes it as a converted space built for high-level play based on pro feedback, while remaining visually clear and accessible for newcomers. The setting channels the scale of imperial Chinese courtyards and Shanshui-style landscapes to create a grand yet readable battlefield.

In the season’s story, Prince Yi fortifies Qiang Pass against General Zhi’s ambitions – a conflict that frames the new battleground and the Tiandi Hero skin release.

Seasonal progression – Battle Pass and Legacy Pass

Year 9 Season 4 includes a new Battle Pass with themed items: weapons and ornaments, a dragon mask mood effect, and the Friend or Foe 2 execution. A rotating Legacy Pass for Year 5 Season 4 brings back that season’s unique weapons and skins for collection-focused players.

Both passes are optional progression tracks and tie into the Wu-Lin narrative theme for this season.

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Event calendar – throwbacks and limited-time modes

The season layers multiple events across December and January. For quick planning, the timeline below highlights what lands when. Each entry is limited-time and returns content aligned with past fan-favorite moments.

Hero Fests – weekly spotlights

Three Hero Fests rotate during the season, each running for one week with a featured hero. These windows are designed to encourage experimentation and spotlight specific kits.

  • Lawbringer – week of January 8
  • Kensei – week of January 15
  • Shinobi – week of January 22

Hero Fests typically lower the barrier to trying a class, offering a focused period to learn matchups and test updates in live play.

Story thread and cosmetics – Wu-Lin in turmoil

Conquest frames a power struggle within the Wu-Lin. Prince Yi reinforces Qiang Pass to counter General Zhi’s push, presenting a classic siege-versus-hold narrative. The Tiandi Hero skin for Prince Yi ties the cosmetic layer directly to the storyline.

The season’s visual language – imperial courtyards and sweeping landscapes – carries through to map design and theming, aiming for strong readability while keeping the atmosphere consistent.

Final takeaway – a structured season with a gentler on-ramp

Conquest blends competitive-minded map design with an onboarding-friendly Dominion variant and a packed calendar of returning modes. If you have been waiting for a clearer way into Dominion or a reason to revisit classic events, this schedule gives you both – and a focused Wu-Lin arc to tie it together.

Meet the Author

Daniel Togman

Editor-in-Chief & Gaming Analyst at TopGame.blog

Daniel Togman is a gamer with an editor’s eye (and an editor with a gamer’s heart). As Editor-in-Chief of TopGame.blog, he makes sure every review, guide, and insight hits with honesty, clarity, and a bit of flair. Years in content creation and gaming journalism taught him one thing: readers don’t want fluff — they want the real stuff. And that’s exactly what he delivers.

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