Rabbids: Takeover lands on Roblox with 8 classes and 2 maps

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Rabbids: Takeover lands on Roblox with 8 classes and 2 maps
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Rabbids: Takeover is now available on Roblox, developed in partnership with studio Exclusible. The new experience is an asymmetrical combat game where one side attacks while the other defends a pivotal weather machine in the city of Robloxia. Matches last 5 minutes and rotate across two maps at launch, with additional locations planned post-release. Players can switch strategies by choosing from eight character classes split evenly between the Rabbids and Robloxians. Team assignment is random each round, keeping roles and tactics in flux.

How it plays: attackers vs defenders

Each round assigns players to the Rabbids (attackers) or Robloxians (defenders). The Rabbids attempt to destroy the weather machine before its cycle completes and triggers rain, while Robloxians work to keep it operational until time expires. You can select your class at the start of a round and on every respawn. Robloxians can place and use builds for defensive support, while Rabbids can deploy Rabbids bots and unlock weapons from washing machines placed around the maps.

The Rabbids – four attacker classes

  • The Fashionista (support) – A healing-focused Rabbid whose spotlight aura restores allies as she moves. When injured, a crowd of Rabbid paparazzi swarms to harass enemies and keep her in the fight.
  • The Pet Owner (bruiser) – Fights alongside three small animal companions that chomp nearby foes and can summon a large guard pet with high health to break defensive lines.
  • The Hacker (alchemist) – Inflicts poison damage on every attack and can hijack Robloxian builds, turning their own tools against them while pursuing the weather machine.
  • Mr. Robot (bruiser/tank) – A cardboard-armored frontline Rabbid who absorbs punishment and emits a radio shockwave that briefly stuns nearby Robloxians.

The Robloxians – four defender classes

  • Redwake (bruiser) – A swashbuckler wielding a cutlass and flintlock pistol with a remote-detonated TNT ultimate. When low on health, a quick sip boosts recovery and run speed.
  • Popshot (shooter) – Paintball specialist using a paintball gun, paint blaster, and mines. Her ultimate covers a wide area with paint that damages Rabbids.
  • Ghostline (assassin) – Ninja combatant who dashes in with dual katanas and throws ninja stars at range. A smoke bomb ultimate grants invisibility plus increased speed and jump height.
  • Iron Ladle (support) – A chef who heals allies and pressures foes with his piping bag, can whistle for a moped to traverse the map, and drops a healing cake that splits into up to eight slices for teammates.

Maps at launch

Robloxia – A city map split between a skyscraper-heavy urban center and quieter suburbs. Players can traverse by skateboard, and the weather machine sits at Roblox HQ at the heart of the city.

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Cutlass Cove – A deserted island once tied to Redwake, anchored by a stranded galleon that shelters the weather machine. Players enter the fight via wheelbarrows, use palm trees and old fortifications for cover, cross the inlet by canoe, or take the express route by cannon straight onto the ship.

Between matches, the lobby offers light downtime activities such as trampolines and slides.

What’s next

The launch build includes two maps and eight classes, with more maps planned after launch according to the official announcement. Class selection on each respawn encourages players to adapt to evolving team needs and map objectives.

Final takeaway – quick, class-driven skirmishes on Roblox

Rabbids: Takeover focuses on short, role-based matches where team composition and objective pressure decide the outcome. If you want fast attacker–defender rounds with distinct class identities and mobility-driven maps, this release puts those pillars front and center.

Meet the Author

Daniel Togman

Editor-in-Chief & Gaming Analyst at TopGame.blog

Daniel Togman is a gamer with an editor’s eye (and an editor with a gamer’s heart). As Editor-in-Chief of TopGame.blog, he makes sure every review, guide, and insight hits with honesty, clarity, and a bit of flair. Years in content creation and gaming journalism taught him one thing: readers don’t want fluff — they want the real stuff. And that’s exactly what he delivers.

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