Six Standouts Headline the Xbox Indie Selects Anniversary Collection
Xbox’s Indie Selects initiative turns two – and to mark the milestone, the ID@Xbox team has assembled a new Anniversary Collection spotlighting six notable indie releases from 2025. The curated set underscores the program’s aim to surface distinct voices and inventive design across genres. Alongside the picks, participating studios shared what the journey – from long production cycles to post-launch reception – has meant for their teams. The collection appears in the Indie Selects hub on Xbox Store Games home during a limited window, with the full lineup and developer commentary detailed below.
What’s Included – Six 2025 Selections

The Anniversary Collection features titles chosen by the ID@Xbox team for their craft and impact. All platform details are listed as provided by Xbox.
- Despelote – Available on Xbox Series X|S
- Ninja Gaiden: Ragebound – Available on Xbox Series X|S, Xbox One, and Cloud
- Cronos: The New Dawn – Xbox Play Anywhere
- I Am Your Beast – Xbox Play Anywhere
- Afterlove EP – Available on Xbox Series X|S
- Lost Records: Bloom & Rage – Xbox Play Anywhere

The Anniversary Collection is visible in the Indie Selects hub from January 28-February 10, and will continue to include Yearly Selects from prior years.
Studios on the Recognition – Developer Reflections

Each team reflected on the road to launch and how the response shaped their view of the work. Below are highlights – quoted directly from the official Xbox post – grouped by game.
Despelote – Julián Cordero &Amp; Sebastián Valbuena

A deeply personal project years in the making, Despelote’s creators describe the vulnerability of release and the unexpected resonance with players who bring their own lives to the story.
“Working on such a personal game for so long (almost 7 years), it was incredibly scary to press the release button… after reading some wonderful reactions to it, I feel very lucky that people have connected with the game to the extent that they have.”

“We had a hope that the more specific a story is, the more universal it becomes, and the reaction has been quite validating to this vision.”
Ninja Gaiden: Ragebound – the Game Kitchen

For a studio raised on classic action games, tackling a storied franchise carried weight. The team balanced respect for legacy with modern expectations – and took note of the response.
“We were always aware of the responsibility that came with working on a franchise with a decades-long legacy… That’s why we approached Ragebound with the utmost respect for the original material, while also updating the formula to meet modern expectations.”

“Seeing all that effort recognized, by both the press and players, has been the most rewarding outcome we could have hoped for.”
Cronos: the New Dawn – Bloober Team S.a.

Bloober Team frames Cronos as a creative step forward – a survival horror project built around a central, complex approach to combat and a distinctive “merge” mechanic, set in the real-world locale of Nowa Huta (New Steelworks).
“From day one, this project was about bold ideas and pushing ourselves creatively… It was also the first time we treated combat as something so central and complex.”

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“Inviting players from all over the world to step into Nowa Huta… felt a bit crazy at first but seeing how people embraced it has been incredibly rewarding.”
I Am Your Beast – Strange Scaffold

Strange Scaffold points to sustained output – 17 games over 6 years – as the foundation for both the project’s quality and a community attuned to the studio’s voice.
“We’ve released 17 games in the last 6 years, and it not only made I Am Your Beast better – it let us build an audience for our unique voice. We’re the opposite of an overnight success, and proud of it!”

Afterlove Ep – Pikselnesia
The team describes development as emotionally taxing yet ultimately affirmed by player feedback, with many finding meaning in its story after launch.
“Every player who finished the game feeling satisfied… has made that struggle worth it many times over. We held on to every word of praise – from players, and professionals alike – with genuine gratitude.”
Lost Records: Bloom &Amp; Rage – Don’t Nod
Don’t Nod reflects on building Lost Records after Life is Strange 2, pursuing a core idea of interwoven timelines and character-led storytelling – and hints at plans to continue the quartet’s journey.
“We worked on Lost Records: Bloom & Rage directly after Life is Strange 2… starting with a key idea (playing over two timelines), defining who our characters are, and making sure everything else makes sense with the game’s core ideas.”
“We loved sharing the adventures of Swann, Nora, Autumn, and Kat with you all, and hope to resume their adventures in the future!”
Availability Window and Hub Details
The curated Anniversary Collection is featured in the Indie Selects hub on Xbox Store Games home from January 28-February 10. Xbox notes that the hub is a weekly, Wednesday-refreshing destination for a rotating indie collection and four themed spotlights. The Anniversary Collection also retains Yearly Selects from previous cycles, keeping earlier picks accessible alongside the new 2025 set.
Signal Boost for Distinct Voices – Why It Matters
Indie Selects’ two-year mark highlights how curation can surface projects that might otherwise slip past busy release calendars. For players, the lineup funnels attention to six creator-driven works spanning action, survival horror, and narrative-led experiences – all supported by candid studio reflections that illuminate the craft behind the games. If you follow the ID@Xbox ecosystem, this Anniversary Collection is a concise way to catch the year’s standout indies in one place.
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