Housemarque locks Saros for April 30, 2026 – PS5 trailer unveils cast and combat
Housemarque has shared new details on Saros, its next single‑player, cinematic action game, alongside a new trailer from The Game Awards. The studio confirmed the project is coming to PlayStation 5 with enhancements for PlayStation 5 Pro. The release is now scheduled for April 30, 2026. The update focuses on story, ensemble performances, and the return of Housemarque’s signature action.
According to the studio, Saros is their “biggest and most ambitious story yet,” set on the planet Carcosa during an ominous eclipse and built around character‑driven storytelling and high‑intensity combat.

A haunted colony and a driven protagonist
Saros centers on Arjun Devraj, a Soltari Enforcer searching relentlessly for a specific target within a lost off‑world colony. The narrative teases mysterious spaces to explore – including a corridor and a bedroom – tied to the game’s broader mystery and themes.

“Saros is the haunting story of a lost off‑world colony on Carcosa under an ominous eclipse.”
The studio frames the game as an emotional character study that examines the cost of building a new future.

Ensemble cast and performances
The lead role of Arjun Devraj is performed by Rahul Kohli. Housemarque also highlighted a broader ensemble intended to deepen the world of Carcosa through multiple perspectives and in‑world storytelling.

- Jane Perry returns as Sheridan Bouchard.
- Ben Prendergast portrays Jerome Jackson.
- David DeSantos portrays Sebastian Torres.
- Adriyan Raye and Shunori Ramanthan are also featured in the trailer’s audio.
NPCs appear in the Passage – the hub where each run begins – and across the world via conversations, Soltari Hologram logs, and audio logs.

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Combat – bullet ballet with a new parry
Housemarque confirms the return of its “bullet ballet” combat identity, with encounters against hostile Carcosan flora and fauna and a cinematic arc that teases darker secrets. The trailer also briefly showcases Prophet, hinting at key antagonistic forces or encounters.
- Parry ability: with R1 and precise timing, certain projectiles can be reflected back to destroy or stagger enemies.
- Run‑based structure: players start in the Passage hub before venturing out to explore and uncover narrative threads.
- World‑building: environmental storytelling and logs support the main narrative across Carcosa’s zones.
Platforms, timing, and what’s next
Saros is planned for PlayStation 5 with enhancements for PlayStation 5 Pro. Housemarque set a new launch date of April 30, 2026 to ensure the game meets its internal goals. The studio says it will share more on how the game pushes PS5 hardware as launch approaches.
Expect additional updates next year focused on “Come Back Stronger” systems, eclipse escalation, and extended gameplay showcases.
Watch the new trailer
See the latest look at Saros from The Game Awards here:
Key facts at a glance
The table below summarizes the essentials revealed by the studio.
Bottom line for players
Saros aims to blend Housemarque’s precision action with a larger narrative canvas on PS5. For players, that means parry‑driven combat, a run‑based hub, and a character‑focused story to watch as the studio shares more in the run‑up to April 2026.
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